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Crafted by Isa Adney

True stories about being creative

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When to take feedback and when to ignore it

TV/Film

Disney writer and director John Musker on writing with a collaborator, which feedback to take and which to ignore, and how to keep going when you’re stuck.

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When needing 17 edits doesn’t mean you’re bad

Journalist Jada Yuan on why needing 17 rounds of edits doesn’t mean you’re bad at your craft.

Writing

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